Whether it is the WiiU or the Xbox's somatosensory sensation, it brings different experiences to many players. It is very interesting both interactive and gameplay, and although it is not AR, it is really like AR.
The latest project of the Canadian science and technology company SAGA, the "interactive gymnasium," has enabled traditional physical education classes to become more dynamic through AR (Augmented Reality) technology. Kids can play a pitching game directly on the huge wall.
Recently SAGA released some demo videos on YouTube to show how these new technologies are used. In the video, we can see that different shapes of graphics are projected on the wall and flutter back and forth, while the children shoot specific images with the rubber ball in the hand to score. Vincent Routhier, SAGA’s CEO, explained: “We use 3D cameras to capture the interactive images projected on the wall and the ground. This process is like the “input†of the game, and then by analyzing the children’s movements, the final The results are returned using a variety of sound and light effects."
Routhier also said that the “interactive gymnasium†project is an attempt to innovate. They hope to use this to make sports activities more “educationalâ€. Of course, this “teaching†is not written. “We believe the introduction of this new type of interaction will make the sport more interesting and allow all children to participate and enjoy it.†SAGA certainly will continue to extend the project, and next they plan to design more games. , and use new technology to create more wonderful game scenes.
A week ago, Routhier put the first set of test products into a primary school in Québec. Through the cooperation with the school and the relevant person in charge, they installed the whole set of equipment into the gymnasium of the school, making the afternoon activities of the children different. He hopes to increase the connections between people and people and the real world. This is also the company's consistent creed.
This kind of game philosophy is in line with Nintendo. Always think of innovative ways of thinking with creative ideas, rather than focusing on improving hardware and computing power as purely Sony and Microsoft. The upcoming host Switch, which will be released in March, is also adhering to this concept. The "1-2-Switch" game allows players to shift their attention from the screen to their opponents. As early as in 2012 when Miyamoto was interviewed by The New York Times, he said: "I thought many years ago that traditional video games depended on television too much."
SAGA also uses the "interactive stadium" approach to reduce the isolation of traditional video games and VR games. They haven't considered using head-mounted devices to replace vision for an immersive experience from the beginning. Routhier believes that the experience brought by augmented reality is more interesting than the creation of a virtual reality world. This kind of touchable interactive experience makes people feel “down-to-earthâ€.
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